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Post-Processing(Optional from Unity 2018.3+)įor full functionality Vegetation Studio requires graphics hardware with Shader Model 5.0 and Compute shader support.Įxisting Vegetation Studio users have an upgrade path to Pro. In addition to this you need these 5 packages installed from the Package Manager: -Mathematics Important - read this In order to use the capabilities of the job system and Burst compiler Vegetation Studio Pro has these minimum requirements: Vegetation Studio Pro has its own culling system and a custom render system for Vegetation. The Burst compiler and a data oriented structure gives a huge speed increase and a major reduction in main thread CPU use. This allows all available cores to be used for procedural generation, culling, LOD selection and render list preparation. Vegetation Studio Pro is based on Unity’s new Job system and Burst compiler. There is also an extensive Biome system that allows you to define areas with custom biomes and splatmap rules. Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks. It can also spawn and render vegetation on standard unity meshes. Vegetation Studio Pro is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. Vegetation Studio Pro – download Unity asset (Latest Version)
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